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Press this and Harry jumps slightly to the side.
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Confused? Harry can dodge only when you hold down the L button and the word Dodge appears. This means that you will automatically and instantly be able to see what's in front of him.Īnother advantage of the target system is that Harry can dodge. When you're all caught up in the heat of a battle, the camera might not follow you that well, so you can press the L button to center the camera behind Harry. Enemies which can be targeted are characterized by a swirling light - this feature helps you identify camouflaged enemies. Sometimes, it doesn't target anything at all (this happens more often against enemies that are the size of your shoe). However, the target system it's so capricious that you often cannot control whom you want to target. When you press the L button, a target reticle appears over a nearby enemy, thereby making any spells you cast travel straight to the target. The targeting system in Chamber of Secrets it's reminiscent of Zelda: Ocarina of Time's system. Therefore, you have to wisely choose which spells and items you want to have quick access to, given the current situation. You can assign only three spells at a time, but you also have to take into consideration that certain items can also be assigned to the face buttons. You can assign each spell to a face button (X, Y and B buttons). The spell's symbol is always marked next to the button to remind you, should you ever forget which button to press for a specific spell.Īs he matures into a finer wizard, Harry learns more spells. This means that he can cast the spell at the press of the button. Harry's first spell, Flipendo, i s already learned and assigned to a button. You're groping around the wrong genre there buddy. Conjuring spells here is not like it is in a Final Fantasy game. Spell-casting is an integral element to the action part of th it's game. So when you casually walk through an area, inspect anything that looks suspicious and check if anything can be done with it. Certain items and environmental objects evoke actions pertaining to the use of these objects. Special actions cannot be carried out just anywhere. While it's still there, press the A button and Harry will open the door. For example, when Harry is near a door, the word "Open" appears. The word is usually an action that Harry can perform. When Harry approaches an object which could be used in some way, a word will appear over the A button at the upper right corner of the screen. (Mostly) everything Harry does is controlled by the almighty Action Button. This is especially useful if you don't want to trample across the floor and make your footsteps audible. However, it doesn't end there! At times when Harry needs to sneak past his upperclass men undetected, he can tip-toe across the floor if you tilt the analog stick just slightly. It seems soon-to-be wizards don't get much exercise.). Depending on how far off center the analog is pressed, Harry will either walk or run (though it's really a jog. Imagine, a whole year's worth of knowledge, all crammed and condensed into what we "muggles" call Game Basics.Īs with most adventure games nowadays, you can control exactly how you want Harry to move. Read the following sections to learn everything a second-year attendee at Hogwarts is required to know. It comes as no surprise to discover that most things are more complex than they seem.
#HARRY POTTER CHAMBER OF SECRETS GAME FULL#
Harry's world is full of magic and wonder. C Stick: Move camera angle around zoom in and out.L Button: Target nearby enemy, center view behind Harry.
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