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Metro 2033 redux tower
Metro 2033 redux tower









metro 2033 redux tower

Within minutes the group is ambushed by hundreds of " watchers" - large, rat-like mutants born of the atomic radiation, biological weaponry, and chemical disasters which befell the earth. As they arrive on the surface the group links up with two rangers that are equipped with a re-purposed truck. Miller, who is within a faction of soldiers known as the " Rangers", serves as an instructor to the player during the opening sequence. The story opens with Artyom, an orphaned Russian man born just days before the world was destroyed "in the wake of nuclear fire", is accompanied by a man named Miller on a journey to the near uninhabitable surface to destroy the dark ones. The story is told in the style of a first-person narrative story, by a much older Artyom (protagonist) as he records his story on an antique typewriter years after his grand journey. Read at your own risk, or skip the spoiler by clicking HERE. This article contains plot information that may spoil major story aspects for the reader. If Artyom does not shed blood needlessly, the player is likely to be rewarded. Due to the fact that Artyom is frequently outnumbered or, later on, by himself, nearly all human-based levels feature alternate routes that can be used to sneak past enemies, and preserve not just ammunition, but enemy lives. In this way stealth similarly, plays an important role in gameplay. The game, however, features two endings that are based upon a hidden system of Moral Points, which subtly reward players for acting out altruistically or with curiosity - oftentimes without them even realizing it. The game is narratively driven, in that at all times the player is seeking to progress through the game's level to reach a new segment of the game's story. Artyom must use a wrist watch to know how long he can use filters for, or when the player needs to check their heading, they must check a compass. In order to survive, the player must constantly be aware of the game's subtle indicators.

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Rather than use a health bar, blood splatters on the screen indicate how much damage is being inflicted on Artyom, and his gas mask will fog up in radioactive zones, hinting Artyom as to how long until a new filter is required. Metro 2033 uses a very limited heads up display ( HUD) element to keep to a more "realistic" and "immersive" experience. This requires the player to make smart decisions as to when, where, and how they use their ammo and also when to prepare their ammo. These military-grade rounds not only unleash higher damage output but also serve as the game's currency for when Artyom is purchasing items in many of the game's safe stations. The game has several types of ammunition that mostly fall into two categories: the regular rounds, which are dirty bullets made in the metro, and military-grade rounds, which were manufactured before the war. Survival is the main theme of the game, and while danger is always around the corner, the scavenging and conservation of ammunition in and between moments of combat become vital. Weapons in this game mainly consist of makeshift and crude, yet effective weapons. Combat is mostly split between two forms, that of shootouts with human renegades belonging to the Moscow Metro's various militant factions - and that of gunplay with ferocious mutated creatures that hunt and close in on Artyom for tense moments of close-range combat. In-game, the player takes control of a man named Artyom who must make his way through the militant, mutated, and paranormal dangers of the dark metro, if he is to save his home station from a new mutant threat coming from the surface.įirst and foremost a First Person Shooter, along the journey the player must use a multitude of post-apocalyptic themed weaponry to kill a wide variety of enemies. Metro 2033 is a semi-linear shooter taking place in the Post-Apocalyptic Metro System of Moscow, 20 years after the devastating World War III.











Metro 2033 redux tower